RewardPartyGP
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RewardPartyGP(int, object, int)
Give gold to PC or PC's entire party
void RewardPartyGP(
int nGP,
object oTarget,
int bAllParty = TRUE
);
Parameters
nGP
Amount of gold to give
oTarget
Target (player) to receive the loot
bAllParty
If TRUE, all of oTarget's partymembers will receive nGP gold as well (Default: TRUE)
Description
* Gives the GP to (if bAllParty = TRUE) all party members.
* Each players gets the nGP value amount.
Remarks
Found in: nw_i0_tool.nss: 170
Useful for rewarding an entire party for their efforts, rather than just, say, the PC talking to the quest giver. It is simply a wrapper for GiveGoldToCreature. If bAllParty is TRUE, all memberâs in oTargetâs party get nGP gold pieces. Otherwise, only oTarget receives the gold.
Requirements
#include " nw_i0_tool "
Version
1.28
Example
void main()
{
object oPC = GetPCSpeaker();
RewardPartyGP(1000, oPC);
//give 1000 gold to everybody in oPCâs party
//Or
RewardPartyGP(1000, oPC, FALSE);
//only give 1000 gold to oPC â exactly the same as GiveGoldToCreature(oPC, 1000);
}
See Also
| functions: |
author: Lilac Soul, additional contributor(s): Lilac Soul