RunMelfAcidImpact
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RunMelfAcidImpact(int, object)
Handles the dealing of damage each round by the Melfâs Acid Arrow spell.
void RunMelfAcidImpact(
int nSecondsRemaining,
object oTarget
);
Parameters
nSecondsRemaining
Seconds to go yet
oTarget
Creature being damaged by acid
Description
This function recursively calls itself once started. Deals a small amount of damage every round, decrementing nSecondsRemaining, until nSecondsRemaining reaches 0.
Remarks
Found in nw_s0_acidarrow.nss line 21
This isnât an include file, so you canât include the function the usual way. Also, this function probably shouldnât be called on its own â try using the entire nw_s0_acidarrow script instead.
Version
1.28
See Also
author: Lilac Soul, additional contributor(s): Lilac Soul