SetAreaTileBorderDisabled(object, int)
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Disables an areas tile border.
void SetAreaTileBorderDisabled(
object oArea,
int bDisabled
);
Parameters
- oArea
- The area to be affected.
- bDisabled
- If TRUE disable the tile border, FALSE to leave it up to the client.
Description
Set to TRUE to disable the inaccessible tile border of oArea. Requires a client area reload to take effect.
Remarks
There is no GetAreaTileBorderDisabled so track this with a local variable. You usually will want to do this on areas before any PCs enter, for example, by setting it in the OnModuleLoad event.
Version
This function was added in 88.8193.36-11 of NWN:EE.
Example
// Sets the given tagged area border to disabled
void main()
{
object oArea = GetObjectByTag("MY_AREA");
if (!GetLocalInt(oArea, "BORDER_DISABLED"))
{
SetAreaTileBorderDisabled(oArea, TRUE);
SetLocalInt(oArea, "BORDER_DISABLED", TRUE);
}
}
See Also
| functions: |