SetBodyBag(object, int)
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Gets the creature or placeable body bag type.
void SetBodyBag(
object oObject,
int nBodyBag
);
Parameters
- oObject
- A creature or placeable object
- nBodyBag
- A bodybag.2da line entry
Description
Sets the creature or placeable body bag type (bodybag.2da entry)
Remarks
If nBodyBag is set to 0 (default) then it will use the body bag assigned to the appearance.2da line.
Body bags for placeables are referenced as the placeables "Treasure Model" in the toolset.
Note lootable creatures (see GetLootable/SetLootable) do not leave body bags as such. See bodybag.2da info.
Version
This function was added in 1.89.8193.37 of NWN:EE.
Example
See Also
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