SetCreatureTailType
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SetCreatureTailType(int, object)
Sets the tail type of the creature specified.
void SetCreatureTailType(
int nTailType,
object oCreature = OBJECT_SELF
);
Parameters
nTailType
oCreature
The creature to change the tail type for.
Description
Sets the tail type of the creature specified.
Note: Only two creature model types will support tails. The model type for the part based (playable) races 'P' and model type 'T' in appearance.2da
Version
1.67
See Also
| functions: | |
| constants: |
author: Mistress, editor: Kookoo