SetInfiniteFlag(object, int)
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Sets the Infinite flag on an item.
void SetInfiniteFlag(
object oItem,
int bInfinite = TRUE
);
Parameters
- oItem
- The item to change.
- bInfinite
- TRUE or FALSE, whether the item should be infinite.
Description
Sets the Infinite flag on an item.
The infinite property affects the buying and selling behavior of the item in a store. An infinite item (TRUE) will still be available to purchase from a store after a player buys the item. A non-infinite item (FALSE) will disappear from the store when purchased.
See Also
| functions: |
author: Mistress