SetIsEnemy
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SetIsEnemy(object)
Causes a creature to be flagged as an enemy using reputation.
void SetIsEnemy(
object oTarget
);
Parameters
oTarget
Description
Sets the reputation of oTarget to be set to -100 with regards to the caller of this function, then proceed make the caller to attack oTarget.
Requirements
#include " nw_i0_plot "
Version
1.22
See Also
author: Tom Cassiotis, editor: Jody Fletcher