SetNPCWarningStatus

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SetNPCWarningStatus(int)

Note: This function page documents something only available in the nw_i0_generic include file. The function may not be accurately documented here but you can read the nwscript code for the function in the game files.

Stores the condition of an NPC warning status.

void SetNPCWarningStatus(
    int bStatus = TRUE
);

Parameters

bStatus

The value of the warning status. (Default: TRUE)


Description

This function sets a local variable (NW_GENERIC_WARNING_STATUS) to bStatus on a creature.

The value is retrieved by the function GetNPCWarningStatus().



Remarks

This function is not used by BioWare and should not be of interest to anyone.


Requirements

#include " NW_I0_GENERIC "

Version

1.22

See Also

functions: 

GetNPCWarningStatus



 author: Tom Cassiotis