SetNPCWarningStatus
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SetNPCWarningStatus(int)
Stores the condition of an NPC warning status.
void SetNPCWarningStatus(
int bStatus = TRUE
);
Parameters
bStatus
The value of the warning status. (Default: TRUE)
Description
This function sets a local variable (NW_GENERIC_WARNING_STATUS) to bStatus on a creature.
The value is retrieved by the function GetNPCWarningStatus().
Remarks
This function is not used by BioWare and should not be of interest to anyone.
Requirements
#include " NW_I0_GENERIC "
Version
1.22
See Also
| functions: |
author: Tom Cassiotis