SetVictim
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SetVictim(object)
Specifies name of NPC to be assassinated.
void SetVictim(
object oVictim
);
Parameters
oVictim
Specific victim to be assassinated.
Description
Sets the (NW_J_ASSASSIN_VICTIM) local variable with the object to be targeted.
Remarks
Script: nw_j_assassin.nss: Line: 349
This is part of Biowareâs own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.
Requirements
#include " nw_j_assassin "
Version
1.29
See Also
| functions: |
author: Jody Fletcher