GetIsDestroyable(object)
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Checks if a object is destroyable.
int GetIsDestroyable(
object oObject
);
Parameters
- oObject
- Object to check
Description
Checks if a object is destroyable (toggle this state with SetIsDestroyable).
Returns TRUE if they can be destroyed, FALSE otherwise or in error.
Remarks
If a object isn't destroyable then DestroyObject will fail when called on it. The game sometimes calls DestroyObject (such as when a summon is unsummoned).
Note the plot flag stops damage and death effects, but does not stop DestroyObject.
Version
This function was added in 1.89.8193.37 of NWN:EE.
Example
NWScript here
See Also
| functions: |