GetIsSelectableWhenDead(object)

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Checks if a creature is able to be selected when dead.

int GetIsRaiseable(
    object oCreature
);

Parameters

oCreature
Creature to check


Description

Checks if a creature is able to be selected when dead (toggle this state with SetIsDestroyable).

Returns TRUE if they can be selected, FALSE otherwise or in error.


Remarks

This allows a PC to cast spells on the given creature when they fall down dead, mainly for the purposes of resurrection since spells otherwise don't affect dead creatures.


Version

This function was added in 1.89.8193.37 of NWN:EE.


Example

NWScript here

See Also

functions:

SetIsDestroyable, GetIsDestroyable, GetIsRaiseable