PlayerHasPersonalItem
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PlayerHasPersonalItem(object)
Checks if a PC has the personal item of the assassination victim.
int PlayerHasPersonalItem(
object oPC
);
Parameters
oPC
Player to check for item.
Description
Returns TRUE if oPC possesses the victimâs personal item, which is retrieved with the function GetPersonalItem(); Returns FALSE in all other cases, including errors.
Remarks
Found in nw_j_assassin.nss line 206
Of little use for general scripting purposes, as this is part of Biowareâs quest and reward system.
Requirements
#include " nw_j_assassin "
Version
1.28
See Also
| functions: |
author: Lilac Soul, additional contributor(s): Lilac Soul