SetPersonalItem
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SetPersonalItem(string)
Stored the identifier to a personal item of an assassin.
void SetPersonalItem(
string sTag
);
Parameters
sTag
Description
Stores sTag in a local variable in a NPC assassin that represents the identifier to a personal item.
This will allow for the creation of this item and the ability for the PC too retrieve it in order to prove they have dispatched the assassin.
Requirements
#include " nw_j_assassin "
Version
1.22
See Also
| functions: |
author: Tom Cassiotis