SetAreaDefaultGrassDisabled(object oArea, int bDisabled)
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Disables default grass in area oArea when bDisabled is TRUE.
void SetAreaDefaultGrassDisabled(
object oArea,
int bDisabled
);
Parameters
- oArea
- An area.
- bDisabled
- Set to TRUE to disable default grass in the area, set to FALSE to renable it.
Description
Disables default grass in area oArea when bDisabled is TRUE.
Remarks
Version
This function was added in 1.88.8193.36 of NWN:EE.
Example
The below loops through all areas in a module and disables the default grass in all areas.
void main(){
// Get the first area in the module, loop while valid.
object oArea = GetFirstArea();
while (GetIsObjectValid(oArea)){
// Disable default grass.
SetAreaDefaultGrassDisabled(oArea, TRUE);
//Get the next area.
oArea = GetNextArea();
}
}
See Also
| functions: | RemoveAreaGrassOverride() | SetAreaGrassOverride() |
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